AI for Games, Third Edition

aw_product_id: 
36241019729
merchant_image_url: 
merchant_category: 
Books
search_price: 
38.99
book_author_name: 
Ian Millington
book_type: 
Paperback
publisher: 
Taylor & Francis Ltd
published_date: 
18/12/2020
isbn: 
9780367670566
Merchant Product Cat path: 
Books > Art, Fashion & Photography > Art & design > Art: general issues
specifications: 
Ian Millington|Paperback|Taylor & Francis Ltd|18/12/2020
Merchant Product Id: 
9780367670566
Book Description: 
AI is an integral part of every video game and this book helps game developers keep up with the constantly evolving technological advances to create robust AI. The authors draw on their considerable experience and uses case studies from real games to provide a complete reference. Also included are exercises so readers can test their comprehension and understanding of the concepts and practices presented.This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games. It helps experienced game developers learn new techniques and provides students with a solid understanding of game AI that will help them jumpstart their careers.

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