Indie Games in the Digital Age

aw_product_id: 
34977385081
merchant_image_url: 
https://cdn.waterstones.com/bookjackets/large/9781/5013/9781501388545.jpg
merchant_category: 
Books
search_price: 
28.99
book_author_name: 
M.J. Clarke
book_type: 
Paperback
publisher: 
Bloomsbury Publishing Plc
published_date: 
30/12/2021
isbn: 
9781501388545
Merchant Product Cat path: 
Books > Politics, Society & Education > Society & culture > Media studies
specifications: 
M.J. Clarke|Paperback|Bloomsbury Publishing Plc|30/12/2021
Merchant Product Id: 
9781501388545
Book Description: 
A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why. Taking seriously this new mode of cultural produciton compells analysts to reconsider the blurred boundaries and relations of makers, users and texts as well as their respective relationship to cultural power and hierarchy. The contributions to Indie Games in the Digital Age consider these questions and examine a series of firms, makers, games and scenes, ranging from giants like Nintendo and Microsoft to grassroots games like Cards Against Humanity and Stardew Valley, to chart more precisely the productive and instructive disruption that this new site of cultural production offers.

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